To sequence your music you have the option of using the audio plug-in, which can load audio loops and manipulate them using MIDI sequencing – they can run as loops or you can use MIDI notes to play their sound rhythmically, and the pitch of these notes can also repitch the audio. Software version 2.12 boasts a new Clips feature, which is a step in the right direction. Groups organise sounds of up to 16 at a time but they are also audio sub groups by default. Each collection of 16 sounds (pads) is called a Group and these are navigated via the buttons of A through H on the left of the controller. Sounds can be an audio sample on a pad, an instrument or the pad can be used for MIDI or audio input and output functions too. Now one plug-in instance could do all of this, as the standalone can, but for mental clarity, this is a popular choice.īased around the 4×4 grid pads on the controller, all ideas start in an environment called Sounds. When you do this, the hardware uses an instances form of navigation so you can move from one instance to the next from the controller without having to touch your computer.Īn example of this would be having a DAW project with an instance on different MIDI tracks – one instance for drums, another for melodic parts and the last for decorative sounds and sound effects. You can run the software on its own or run one or more instances of the same software as a plug-in within another DAW. Maschine is a complete music-making software environment that’s is bundled with your choice of Maschine hardware controller. It was a new way of thinking for us too but, as with many of these things, once you’ve been able to memorise the processes involved here, using this unit will become a new language for sonic art and, as when learning new languages, you’ll soon find yourself thinking, creating and expressing yourself in new ways. You may be awareof the Maschine controller and its custom software but here it’s time to explain the Maschine hierarchy to better understand how you’ll need to think to become a Maschine user. Hello to those of you who are new to Native Instruments’ whole Maschine concept – existing Maschine users already using the new version 2.12 of the software can skip this section. We also have two other categories to further divide us as music makers: are you intending to use this in the studio, for performing or both? It’s important to think of how integral you want this device to be to your set-up. Each group needs to ask itself whether they want to commit to hardware with their workflow (if they haven’t already). Who are you?ĭepending on your preferences and music-making direction, you may have wildly different ideas as to what the benefits of Maschine are.There are those who have never used or witnessed Maschine in action, those who’ve used it enough to understand its workflow, and those already invested in another Maschine platform. From the very outset, if you feel you want to work more with your ears over your eyes, and work more with your tools than your wallet, you’ll already find something that speaks to you here. As our own journey has taught us, the forced scenario of restricting your options can help you focus on making actual paintings instead of over-preparing with regard to how many colours you have and making sure you have brushes for every occasion. Imposing constraints on yourself as an artist is a topic stressed by many great thinkers and it’s a real seed towards a more creative state of mind. Not only is there a wealth of music software options but you also have to be disciplined enough to steer yourself away from other computer-based distractions while working. Visually, you can be presented with too much information when using a computer. This is worthy of note as the discipline of not using your laptop keys or screen and focusing on a hardware workflow has become more widely popular now – and with good reason. This was before the easier navigation of that came with colour LCD screens had arrived on the scene but creating a full song from an empty sketch pad was still possible on the earlier-generation monochrome displays. This writer first joined the Maschine platform at about software version 2.0, attracted by the potential for a 98 per cent hardware workflow, a workflow that was also unique to what we’d already established with the Ableton Push set-up.
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